Menos

A terrestrial planet of dense, rocky composition and the surface is covered with water, mostly by its oceans. It has one natural satellite, Jall. Unlike the other planets within this system, Menos switches its orbit between either Deah or Tivon. The inhabitants, which features a kaleidoscope of races, call this the Season of Deah and the Season of Tivon. Due to this unusual obituary nature Menos is called the Favoured of the Twin Stars.

Continents
The planet is made up of seven large landmasses surrounded my oceans of water. Each one has a unique collection of regions and terrain that varies greatly from place to place and consists of mountains, deserts, plains, plateaus, and other landforms.

Lumina
Main article: Lumina

One of its largest continents is called Lumina. This continental mass spans across the equatorial line of Menos and it is surrounded by ocean. This continent features four distinct regions.

Vernal Vale
The Vernal Vale takes up the largest land area of the eastern side of the continent. It is mostly flat featuring gloriously green fields, meadows and pastures bathed in sun and light breezes. The citizens of the Vale are made up of a vast mix of races. While conflict over racial difference hasn’t been completely expunged the focus is more on appreciating the past and embracing the future. There are many within the region who are championing progression. The Futurists in the coastal city of Carston are bringing automation into the present while the Agricultural Scientists of Mellow Meadow are bringing about huge steps forward in the world of farming.

Magical Commonwealth
At the north-east region of the continent is the snow topped peaks of the Magical Commonwealth. Scaling high up into the Winter Mountains at the peak rests a powerful artefact known by outsiders simply as “the Magic Source”. Flocking from all over the world bands of magically empowered beings gathered around the item and built the magnificent globe city of Origin. This source has, over time, dispersed into the flora and fauna leading to many incorporating or displaying magical properties. The high altitude leads to zones of tundra, taiga and frozen bodies of water. Heavy snowfall and low temperatures can made living difficult with leaving native races hardy having adapted to the tough environment.

Takiden Kingdom
To the north-west region of Lumina is the dense jungles of the Takiden Kingdom. The mist-filled jungles of this mysterious kingdom is the storied home of the demi-humans. Takiden roughly translates as safe haven within the falls. Past the low lying jungle foliage the landscape shifts high into the cliffs. The mystical mist dances between broken ranges dissected by tributaries. Very few have penetrated further to see into the heart of this kingdom, known as Hitori Kokka, ruled by a Shogunate resolute in the protection of their race.

Mesoaldacia
On the continent to the south are the sprawling deserts of Mesoaldacia, featuring rugged highlands and low coastal plains. The barren and hostile dunes are offset by outcrops and oasis navigated by travelling nomads and merchants. The shining sun gem in the rough desert terrain is the imposing and monumental capital metropolis of Llegestrella. Home to the Tivec, followers of Tivon who have rich and complex mythological and religious traditions. The Tivecah leadership impose their sun god’s sovereignty above all others.

Tekoya
Main article: Tekoya

Split into three regions that are all joined by the Spine of the World mountain range. Three nations of humans, dwarves, and elves united under the banner of the Witeron Kingdom.

Hondirth
The northern and snow covered region on this continent was primarily the home to the dwarven peoples of the world. They mined deep into the mountains making large fortresses. Under the guidance of Muirgarn, Dwarven God of civilisation and invention, his people thrived and began exploring heady advances in crafting and technology. However their providence vanished overnight as the region was plagued by the curse of undeath. Those dwarves that survived were pushed to the south where they make an unending defence against the hordes of undead and their masters of the night.

Drayce
During the Dominion of Drakes this vast human nation had been pushed to the brink of extinction, however after the dragons fell, a new age of prosperity arose from the ashes. Moving over the mountains and to the coastline in the south, settlements such as Amerswarden and Sündenstadt are now full-blown cities. The Wadehead Timberlands stretching through the region also make it a verdant wilderness rich with woods and waterways, broken up by pockets of civilisation.

Thelvanore
The majestic forests to the south-west of the continent are home to various sub-species of elves. The civic conclave of Filrenlian holds the seats of power for each of the Elven Kings and Queens. Their free peoples flourish within the blanket of woodland known as the Forest of Ithreldel.

Nerzarn
Main article: Nerzarn

This thin stretch of continent is vastly dominated by the dark elven empire of the Drow. From their subterranean city state of Nythentheas they matriarchal rule by oppression and vigilance as proclaimed to them by their spider-queen deity, Noth the Nevermore. From these caverns stretching deep beneath the ground whispers seep out from the Underdark. To the south of the continent is the nocturnal forest known as The Overdark, where wayward creatures dance to the tune of dark fey.

Iokai
Main article: Iokai

The continental mass of Iokai sits to the north of the equatorial line of Menos and it is surrounded by ocean with the exception of a small sliver to the south which connects to the continent of Galbreth and one to the north out into the wastes of the Dreamlands.

Bomul
Within the north-east of this continent, the mostly human kingdom of the Great Bomul Empire was proclaimed by Emperor Seong-Ho of the Hyonu dynasty after siding with and aiding the peasant revolution bringing in Jiyeon reforms that swept through the country. A springtime province of cherry blossoms and glistening waterways, the breath-taking palace of Bom Gungjeon is a shining star for the hard-working peoples of the land and the seat of power for the reigning emperor. A seat that had recently given freedom to it's populace, but is now facing pressure from the nation to the south.

Kazan
On the eastern side of the continent, at the base of a large volcano is the citadel of Toketa Yōsai, the domain of the Imperial Kazanese Army. The majority of the population of Kazan are tieflings whose outward appearance over the centuries has led to mistrust. Regardless of this they had persisted and galvanised into a strong country with a feared army of samurai warriors and assassins. There are always rumours that they have literal demons at their backs. Once they had lent their aid they slowly, but surely began to force more and more of their will over the Great Bomul Empire to the north, while maintaining the flag of friendship.

Strahz
Taking up the western and majority of the continent, these cold and in places, barren lands have forged strong denizens following druidic beliefs and myth lore. Over the last few centuries it has been said that a dark cloud has been cast over these lands, and that witchcraft is to blame. The Strazhian Tsar Ivanna the Great rallies her people from St. Ivansburg while the old ways are still tended to from the burrows of Spyachka.

Galbreth
Main article: Galbreth

Dominated in the north by open planes and steep-sided canyons, gangs of goblinoids take part in continuous domain disputes and open warfare. To the south where the lands are a little less harsh conflict is replaced with trade and rich culture.

Èdraduss
Main article: Èdraduss

A grim and foreboding continent sits to the south of Lumina past the Tillmiota Domain. Not much is known about this uninviting place other than it was once home to a dangerous civilisation lost to the passage of time.

The Dreamlands
Main article: The Dreamlands

Very few return from the continent past the Expanse of the Forgotten. Those that do, seem disjointed from reality, ramblings of dream worlds and journeys beyond the mortal veil and talk of creatures past known comprehension.

Archipelagos
In-between some of these continents are a few collections of islands of note.

Akubi Mizo
The Hawewe Holo Clan of necromancer wave riders spend their days out in the ocean in reverence to the immense and ancient being who lives in the eternal depths of the Akubi Mizo or “‘ale hale ka’a”. A being known by many cultures and by many names including “Zen'nō”, “Mao aku Niuhi” and “The Colossal Depths”. Off the crystal clear waters of the northwest coast of the Takiden Kingdom, past the Aoikana Reefs and geothermal vents, there is a chain of Islands called the Rio Shiver or “mokupuni puaʻa”.

Comminus Expanse
Within the southern region of the Unruffled Ocean lays a collection of islands around a whirling maelstrom. The sea orcs of Delubrum who live and travel these turbulent waters praise Brillith for their daily challenges and adventures and then to Lobo upon another voyage completed.

Oceans
The majority of the planet is covered in water, with these broken up into oceans.

The Unruffled Ocean
Sitting between Lumina to the west and Galbreth to the east.

Ocean of Bonamere
Sitting between Lumina to the north-east with Nerzarn to the west and Tekoya to the north-west.

Barringbalt Ocean
The largest ocean with Galbreth to the north-west, Tekoya to the south-east, and Dreamlands to the east.

Corobel Tides
South of the Dreamlands this body of water ties Iokai to the west and Nerzarn to the east.

Tillmiota Domain
Channel of turbulent water south of Lumina making the journey to Èdraduss a difficult one.

Expanse of the Forgotten
Touching the north of Tekoya, Lumina, and Iokai, this is the sea of disappearance for many wayward sailor.